{"id":115539,"date":"2024-10-18T11:09:46","date_gmt":"2024-10-18T04:09:46","guid":{"rendered":"https:\/\/hotvideos24.online\/?p=115539"},"modified":"2024-10-18T11:09:46","modified_gmt":"2024-10-18T04:09:46","slug":"former-playstation-exec-says-console-makers-need-to-compete-on-content-instead-of-fighting-over-teraflops","status":"publish","type":"post","link":"https:\/\/hotvideos24.online\/?p=115539","title":{"rendered":"Former PlayStation exec says console makers &#8220;need to compete on content&#8221; instead of &#8220;fighting over teraflops&#8221;"},"content":{"rendered":"<p> <script async src=\"https:\/\/pagead2.googlesyndication.com\/pagead\/js\/adsbygoogle.js?client=ca-pub-3711241968723425\"\r\n     crossorigin=\"anonymous\"><\/script>\r\n<ins class=\"adsbygoogle\"\r\n     style=\"display:block\"\r\n     data-ad-format=\"fluid\"\r\n     data-ad-layout-key=\"-fb+5w+4e-db+86\"\r\n     data-ad-client=\"ca-pub-3711241968723425\"\r\n     data-ad-slot=\"7910942971\"><\/ins>\r\n<script>\r\n     (adsbygoogle = window.adsbygoogle || []).push({});\r\n<\/script><br \/>\n<\/p>\n<div>\n<p>&#13;<br \/>\nFormer PlayStation executive Shawn Layden has suggested the continuing push toward more powerful &#8211; and more costly &#8211; console hardware is unsustainable, arguing that &#8220;fighting over teraflops [is] no place to be&#8230; We need to compete on content&#8221;.&#13;\n<\/p>\n<p>&#13;<br \/>\nLayden &#8211; who served as CEO of Sony Interactive Entertainment America and chairman of Worldwide Studios before leaving the company in 2019 &#8211; was asked by <a href=\"https:\/\/www.videogameschronicle.com\/news\/former-playstation-exec-says-console-arms-race-has-plateaued\/\">VGC<\/a> if the console industry&#8217;s current business model was sustainable, given the increasing development costs associated with the ongoing pursuit of incrementally more powerful hardware.&#13;\n<\/p>\n<p>&#13;<br \/>\n&#8220;We&#8217;ve done these things this way for 30 years,&#8221; Layden replied, &#8220;every generation those costs went up and we realigned with it. We&#8217;ve reached the precipice now, where the centre can&#8217;t hold, we cannot continue to do things that we have done before.&#8221;&#13;\n<\/p>\n<figure><figcaption>When it costs \u00a3700, who exactly is the PS5 Pro for?<a class=\"video\" href=\"https:\/\/www.youtube.com\/watch?v=Qb7vhF2ELZg\" rel=\"noopener\" target=\"_blank\">Watch on YouTube<\/a><\/figcaption><\/figure>\n<p>&#13;<br \/>\nLayden said he believed it was time for a &#8220;real hard reset&#8221; on the industry&#8217;s current business model, even a &#8220;hard reset on what it is to be a video game. It&#8217;s not 80 hours, it&#8217;s not 90 hours, but if it is that&#8217;s a whole different category.&#8221;&#13;\n<\/p>\n<p>&#13;<br \/>\nHe added the effectiveness of chasing more powerful hardware had &#8220;plateaued&#8221;, and was unlikely to appeal to the majority of players. &#8220;We&#8217;re at the stage of hardware development that I call &#8216;only dogs can hear the difference&#8217;,&#8221; he continued.&#13;\n<\/p>\n<p>&#13;<br \/>\n&#8220;If you&#8217;re playing your game and sunlight is coming through your window onto your TV, you&#8217;re not seeing any ray tracing. It has to be super optimal&#8230; you have to have an 8K monitor in a dark room to see these things&#8230; We&#8217;re fighting over teraflops and that&#8217;s no place to be. We need to compete on content. Jacking up the specs of the box, I think we&#8217;ve reached the ceiling.&#8221;&#13;\n<\/p>\n<p><span class=\"injection_placeholder\" data-position=\"1\"\/><\/p>\n<p>&#13;<br \/>\nLayden&#8217;s comments come ahead of Sony&#8217;s new PlayStation 5 Pro console, which launches on 7th November and is primarily being marketed on the promise of improved performance and visual fidelity for supported PS4 and PS5 games. The machine&#8217;s \u00a3700 price tag hasn&#8217;t been particularly well-received, however, raising the <a href=\"https:\/\/www.youtube.com\/watch?v=Qb7vhF2ELZg\">question of who exactly it&#8217;s for<\/a>.&#13;\n<\/p>\n<p><span class=\"poll_wrapper\" data-fixed=\"false\" data-hashid=\"\" data-init=\"false\" data-poll-position=\"1\"\/><\/p><\/div>\n<p><script>\n    function appendFacebookPixels() {\n      if (window.facebookPixelsDone) return;\n      !function(f,b,e,v,n,t,s)\n      {if(f.fbq)return;n=f.fbq=function(){n.callMethod?\n      n.callMethod.apply(n,arguments):n.queue.push(arguments)};\n      if(!f._fbq)f._fbq=n;n.push=n;n.loaded=!0;n.version='2.0';\n      n.queue=[];t=b.createElement(e);t.async=!0;\n      t.src=v;s=b.getElementsByTagName(e)[0];\n      s.parentNode.insertBefore(t,s)}(window, document,'script',\n      'https:\/\/connect.facebook.net\/en_US\/fbevents.js');\n        fbq('init', '560747571485047');\n      fbq('track', 'PageView');\n      window.facebookPixelsDone = true;\n      window.dispatchEvent(new Event('BrockmanFacebookPixelsEnabled'));\n    }\n    window.addEventListener('BrockmanTargetingCookiesAllowed', appendFacebookPixels);\n  <\/script><br \/>\n<br \/><script async src=\"https:\/\/pagead2.googlesyndication.com\/pagead\/js\/adsbygoogle.js?client=ca-pub-3711241968723425\"\r\n     crossorigin=\"anonymous\"><\/script>\r\n<ins class=\"adsbygoogle\"\r\n     style=\"display:block\"\r\n     data-ad-format=\"fluid\"\r\n     data-ad-layout-key=\"-fb+5w+4e-db+86\"\r\n     data-ad-client=\"ca-pub-3711241968723425\"\r\n     data-ad-slot=\"7910942971\"><\/ins>\r\n<script>\r\n     (adsbygoogle = window.adsbygoogle || []).push({});\r\n<\/script><br \/>\n<br \/><div data-type=\"_mgwidget\" data-widget-id=\"1660802\">\r\n<\/div>\r\n<script>(function(w,q){w[q]=w[q]||[];w[q].push([\"_mgc.load\"])})(window,\"_mgq\");\r\n<\/script>\r\n<br \/>\n<br \/><a href=\"https:\/\/www.eurogamer.net\/former-playstation-exec-says-console-makers-need-to-compete-on-content-instead-of-fighting-over-teraflops\">Source link <\/a><\/p>\n","protected":false},"excerpt":{"rendered":"<p>&#13; Former PlayStation executive Shawn Layden has suggested the continuing push toward more powerful &#8211; and more costly &#8211; console hardware is unsustainable, arguing that &#8220;fighting over teraflops [is] no &hellip; <a href=\"https:\/\/hotvideos24.online\/?p=115539\" class=\"more-link\">Read More<\/a><\/p>\n","protected":false},"author":2,"featured_media":0,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[8630],"tags":[],"class_list":["post-115539","post","type-post","status-publish","format-standard","hentry","category-technology","entry"],"_links":{"self":[{"href":"https:\/\/hotvideos24.online\/index.php?rest_route=\/wp\/v2\/posts\/115539","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/hotvideos24.online\/index.php?rest_route=\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/hotvideos24.online\/index.php?rest_route=\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/hotvideos24.online\/index.php?rest_route=\/wp\/v2\/users\/2"}],"replies":[{"embeddable":true,"href":"https:\/\/hotvideos24.online\/index.php?rest_route=%2Fwp%2Fv2%2Fcomments&post=115539"}],"version-history":[{"count":0,"href":"https:\/\/hotvideos24.online\/index.php?rest_route=\/wp\/v2\/posts\/115539\/revisions"}],"wp:attachment":[{"href":"https:\/\/hotvideos24.online\/index.php?rest_route=%2Fwp%2Fv2%2Fmedia&parent=115539"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/hotvideos24.online\/index.php?rest_route=%2Fwp%2Fv2%2Fcategories&post=115539"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/hotvideos24.online\/index.php?rest_route=%2Fwp%2Fv2%2Ftags&post=115539"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}